Cyrus Badjaw the Crocodile
Cyrus Badjaw The Crocodile is one of the oldest animatronics and was built from scratch by the owners of Seth's location. He is seen as a 6-and-a-half-foot-tall animatronic based off a generic crocodile. He speaks in a deep growling voice. His suit appears to be composed of a mix of plastic and metal with some sort of strange iron lining and is not smooth like the others as the texture is more of a rough set of scales and it is colored a dark-green and light-yellow. His pelvis and upper-thighs are painted black to resemble shorts and he features a pair of broad shoulders and a rather more reptilian appearance than the other animatronics. He features a short tail that is mostly not detailed and two dull and faded dark-green eyes. He also features 5 fingers on each hand and 5 toes on each foot tipped with short but rather pointed black claws.Cyrus Badjaw suffers from some damage with it most noticeably the fact he is missing the suit on both of his feet, his right hand, and his left hand's fingers. The suit on his right wrist and ankles are torn with his right ankle heavily torn to the point where the suit on the lower-half of his right lower-leg visible. He also has a few minor holes on his body such as his chest, the left side of his waist, upper-arms, and lower jaw along with one lengthy rip across his left forearm to expose his endoskeleton forearm and a few holes on his left palm. His eyes are faded, his suit is rather dirty, and a few cracks are visible around his eye-sockets and nostrils. Cyrus' Behavior is a loose mix of Arthur/Andrew's and Radomira's. He will get up from his location and start to move around quickly and usually will hide in the darkness. Like Radomira, he can enter opened vents and if he is sealed off, he will leave the vent briefly but if the vent isn't sealed, he will jump down and jumpscare the player. Like Arthur/Andrew, he will appear at the middle door and can be warded off through the Smoke machine. If he isn't, he will run into the office through the right door and jumpscare the player instantly.
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