Donkey Kong and Diddy Kong
Though his size and weight may suggest otherwise, DK is deceptively fast and agile. In Donkey Kong: Jungle Beat he's shown to very proficient in hand to hand combat, delivering a vast amount of fast punches and kicks in a few seconds and is quick in countering the attacks he dodges. Donkey Kong also has some skill with musical instruments and occasionally can weaponize music and song in combat, most noticeably in his Final Smash from the Smash Bros series.
In almost every appearance he makes, Diddy Kong has been shown to be very quick and nimble to offset Donkey Kong's great strength. As a result, Diddy has more trouble defeating larger enemies. In many games he has appeared, such as in Donkey Kong Country and Donkey Kong 64, he is able to use his cartwheel to attack opponents but also to jump farther in Donkey Kong Country. Diddy is shown to have a strong skull; he has a special dashing ability in Donkey Kong 64 called Chimpy Charge where he ram into switches, walls, and gongs with a head-first charge and in Donkey Kong Country Returns, after defeating Tiki Tong, he brings the moon down with just his head.
While teamed up with Dixie Kong during the events of Donkey Kong Country 2, Diddy is able to pick up his partner and throw her to high areas or enemies. He can also throw her at collectibles that float above pits.
In some games, Diddy Kong can also use his Jetpack to fly to hard-to-reach areas. However, in Donkey Kong 64, this Jetpack is only given to him after entering one of Cranky's Kong Barrels, and it can only be used in certain areas. During the time Diddy Kong uses his Jetpack, he is also equipped with Peanut Popguns, which allow him to defeat or stun distant enemies and activate switches. During Donkey Kong Country Returns, Diddy can use his Jetpack in order to carry Donkey Kong over pits. It's revealed in Donkey Kong Country 2: Diddy's Kong Quest, that Diddy has a prehensile tail due to the fact he can hang onto hooks with it. Additionally, in Donkey Kong 64 he is able to use his tail to attack enemies or use it as a spring to reach higher areas. In Super Smash Bros. Brawl, he is able to combine his Jetpack and Peanut Popgun for his final smash. He can also perform Wild Moves in Donkey Kong Barrel Blast.
In Mario Superstar Baseball, Diddy Kong, with his good running stat, also possess the ability to climb on walls and catch balls that are otherwise fair. He also has Super Catch ensuring that he does not fumble any routine fly balls. His pitches and batting involve curving the ball in the shape of a banana. This ability is also present in Mario Power Tennis. In Mario Striker Charged, Diddy displays some natural abilities such as summoning a beam of light that subdue his opponents into the sky and psychic abilities during his Mega Strike. In Mario Sport Mix, his special move is throwing a banana like a boomerang which stuns opponents after being hit by it.
Diddy Kong is capable of juggling, which he does in Donkey Kong Country 2 if he does not move for a while. Also, his artwork for Mario Super Sluggers portrays him juggling three baseballs. Just like Dixie in Donkey Kong Country 2, he is also capable of playing an electric guitar in Donkey Kong 64, which he uses to solve puzzles and destroy surrounding enemies.
Join Qfeast to read the entire story!
Sign In. It is absolutely free!