Luigi
As to not give players advantages over each other, Luigi's abilities are usually exactly the same as Mario's, such as in Mario Bros., Super Mario Bros., and Super Mario World. In most instances where one player can choose between the two brothers, however, Luigi is given his own gameplay quirks. This first occurred in Super Mario Bros.: The Lost Levels, where Luigi can jump higher than Mario but has lower traction and speed. In the American Super Mario Bros. 2, Luigi once again features the highest jump, but comparatively low speed and power. Luigi's high jumps but low traction would return in Super Mario Advance 2: Super Mario World, which, unlike its original version, allowed players to switch between Mario and Luigi at any time on the map screen. In three-dimensional adventures, such as Super Mario 64 DS, Super Mario Galaxy, and Super Mario Galaxy 2 Luigi is usually faster than Mario (at the cost of poorer acceleration), but retains his classic high jumps and poor traction.As aforementioned, Luigi has a higher top speed but poorer acceleration than his brother in Super Mario 64 DS, along with poor traction and increased agility. In this game Luigi along with Yoshi are the fastest swimmers. Luigi's jumps are perhaps at their strongest in this game; not only can Luigi jump higher than his brother, but he can also scuttle to slow his fall. His backflip has the same effect as being caught in a Tweester or stomping a Fire Guy, allowing for a very slow descent. Unlike Mario, however, Luigi cannot Wall Jump in this game. As a result of his agility and lightness, Luigi can walk on water for a short time. Luigi's Power Flower is Vanish Luigi, allowing him to disappear for invincibility and the ability to walk through certain obstacles.
In Super Paper Mario, Luigi's specialty is the Spring Jump, which sends him just off the screen to bound over obstacles and damage enemies mid-air. His standard jumps are also higher than any other character's and he has lower traction once more. However, the player can simply press down to stop instantly in this game (due to his Spring Jump).
Electricity is sometimes depicted as Luigi's answer to Mario's fire. In Mario & Luigi: Superstar Saga, Luigi is given the ability to harness and release electricity with a technique known as the Thunderhand (alongside his other specialty, the High Jump). This is referenced in Super Paper Mario with Mr. L's nickname of "The Green Thunder," and in Mario Strikers Charged, where Luigi's Mega Strike involves controlling electricity.
In addition to actual gameplay differences, Luigi often executes his moves differently than his brother. In Super Mario All-Stars + Super Mario World, Luigi jumps with his legs back and descends with them forward, kneels when sliding, and appears to spit fireballs rather than throwing them. The Super Smash Bros. series and Mario Kart: Double Dash!! give Luigi green fireballs, and in the former games his fireballs levitate. Perhaps most famously, Luigi's jumping animation in Super Mario Bros. 2 is merely his walking animation sped up; although Luigi's "kicking" jumps were momentarily ignored, they returned in the Super Mario Advance series, complete with a high-pitched warbling sound effect in Super Mario Advance 2 and 4. Luigi's aforementioned scuttle from Super Mario 64 DS also involves walking in mid-air, and the Eternal Understudy "kicks" during his Triple Jump in Super Mario Galaxy and Super Mario Galaxy 2.
Luigi has also exhibited many unique traits in various sports and spin-off games, despite usually being a balance character like his brother. In games such as Mario Kart Wii, Luigi has a higher top speed than Mario, but has lower handling and acceleration. In the Mario Golf series, Luigi hits with less power than his brother but features better control, although his shots consistently curve left. Luigi is slightly faster than Mario in Mario Superstar Baseball, and reveals his special pitch and swing (the Tornado Ball and Tornado Swing, respectively) in Mario Super Sluggers.
Despite his skills, Luigi is also somewhat clumsy. For example, in Paper Mario: The Thousand-Year Door, he accidentally bumps one of his partners, Blooey the Blooper, into a volcano while trying to stop evil, burning him to a golden crisp but not killing him. Usually, though, he is very agile and can do many stunts Mario can not, and in fact appears to be the best jumper in the Mushroom Kingdom and he is shown to be a good breakdancer in Mario & Sonic at the Olympic Games whenever he gets a gold medal he breakdances like Sonic, and in the events Sychronized Swimming, Figure Skating, and Rhythmic Ribbon, he is shown to be flexible and a good gymnast because of his long legs.
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