WipEout - What kind of pilot are you? This is a quiz about the anti-gravity racer "WipEout", and what kind of pilot you are. Conzio published on June 28, 2014 Stacked 1/8 Straight after the race starts, another pilot rams you. What do you do? Seek out revenge. Ignore them. It was most likely an accident. Ram them back, then you're even. 2/8 There's a pilot right in front of you, and you're approaching a speed pad and a weapon pad. Which one do you choose? Speed pad. I can overtake them. Weapon pad, need to get this bastard out of my way! It depends on the situation; where we are on the track. 3/8 You're approaching a sharp corner. You have an autopilot ready for use, but there's also a weapon pad ahead of you. What do you do? Use the autopilot. It can take me through the tricky corner, and I can have a short break from racing. Absorb the autopilot. That weapon pad could give me something to shoot. Absorb the autopilot. I can tackle that corner myself! I might even pick up a turbo from that weapon pad. 4/8 You're on critical (low) health. You have a turbo ready for use. You're approaching a bump on the track that would give you enough air to execute a barrel roll. You're also nearing the finish line. What do you do? Use the turbo, but don't execute a barrel roll. My health is more important. Absorb the turbo. I need more health to stay alive. Use the turbo and execute the barrel roll. It's all about the thrill! 5/8 What do you believe is the most effective way to learn to fly? From the professionals. They can demonstrate/teach to me the best racing lines and tactics. From the manual. All I need is the controls then I can improve my ability myself. No need to learn, I've got weapons on my side. 6/8 The pilot behind you is attempting to eliminate you by firing weapons constantly. What to you do? Try to get away. I'll eventually find a turbo and I can fly my way to safety. Slow down with rockets or a missile ready for use, wait for them to overtake, and fire! I'll deploy a bomb or some mines when I acquire them. 7/8 What do you usually feel when you're flying on a good day? Energized. My reflexes are at its best, I can tackle any track! Trigger happy. The sound of rockets hitting the enemy sounds nice. A good day is when I'm winning. I thrive on coming first. 8/8 What makes a good craft? Armor (health) Speed and maneuverability. A bit of everything; an all rounder.