WipEout - What kind of pilot are you?

WipEout - What kind of pilot are you?

This is a quiz about the anti-gravity racer "WipEout", and what kind of pilot you are.

published on June 28, 2014
1/8

Straight after the race starts, another pilot rams you. What do you do?

Seek out revenge.
Ignore them. It was most likely an accident.
Ram them back, then you're even.
2/8

There's a pilot right in front of you, and you're approaching a speed pad and a weapon pad. Which one do you choose?

Speed pad. I can overtake them.
Weapon pad, need to get this bastard out of my way!
It depends on the situation; where we are on the track.
3/8

You're approaching a sharp corner. You have an autopilot ready for use, but there's also a weapon pad ahead of you. What do you do?

Use the autopilot. It can take me through the tricky corner, and I can have a short break from racing.
Absorb the autopilot. That weapon pad could give me something to shoot.
Absorb the autopilot. I can tackle that corner myself! I might even pick up a turbo from that weapon pad.
4/8

You're on critical (low) health. You have a turbo ready for use. You're approaching a bump on the track that would give you enough air to execute a barrel roll. You're also nearing the finish line. What do you do?

Use the turbo, but don't execute a barrel roll. My health is more important.
Absorb the turbo. I need more health to stay alive.
Use the turbo and execute the barrel roll. It's all about the thrill!
5/8

What do you believe is the most effective way to learn to fly?

From the professionals. They can demonstrate/teach to me the best racing lines and tactics.
From the manual. All I need is the controls then I can improve my ability myself.
No need to learn, I've got weapons on my side.
6/8

The pilot behind you is attempting to eliminate you by firing weapons constantly. What to you do?

Try to get away. I'll eventually find a turbo and I can fly my way to safety.
Slow down with rockets or a missile ready for use, wait for them to overtake, and fire!
I'll deploy a bomb or some mines when I acquire them.
7/8

What do you usually feel when you're flying on a good day?

Energized. My reflexes are at its best, I can tackle any track!
Trigger happy. The sound of rockets hitting the enemy sounds nice.
A good day is when I'm winning. I thrive on coming first.
8/8

What makes a good craft?

Armor (health)
Speed and maneuverability.
A bit of everything; an all rounder.